CTFPS-MIB

File: CTFPS-MIB.mib (18000 bytes)

Imported modules

RFC1155-SMI RFC-1212 CTRON-MIB-NAMES

Imported symbols

Gauge Counter TimeTicks
OBJECT-TYPE ctFPS

Defined Types

FpsPortEntry  
SEQUENCE    
  fpsPortNum INTEGER
  fpsPortIfNum INTEGER
  fpsPortType INTEGER
  fpsPortClusterNum INTEGER
  fpsPortTotalAvailQueDepth INTEGER
  fpsPortMaxQueDepth INTEGER
  fpsPortCurrentQueDepth INTEGER
  fpsPortBandwidthRequested INTEGER
  fpsPortBandwidthAllocated INTEGER
  fpsPortXmitStatus INTEGER
  fpsPortFwdStatus INTEGER
  fpsPortLearningStatus INTEGER
  fpsPortUnknownStatus INTEGER
  fpsPortBroadcastStatus INTEGER
  fpsPortViolationStatus INTEGER
  fpsPortCopyStatus INTEGER
  fpsPortStatsStatus INTEGER
  fpsPortSpecialPortsSMT INTEGER
  fpsPortSpecialPortsHost INTEGER
  fpsPortSpecialPortsError INTEGER

FpsClusterEntry  
SEQUENCE    
  fpsClusterNumber INTEGER
  fpsClusterType INTEGER
  fpsClusterRoundRobin INTEGER
  fpsPortsPerCluster INTEGER

Defined Values

fpsSystem 1.3.6.1.4.1.52.4.1.2.11.2.1
OBJECT IDENTIFIER    

fpsSystemSlotNum 1.3.6.1.4.1.52.4.1.2.11.2.1.1
The chassis slot of this FPS system.
OBJECT-TYPE    
  INTEGER  

fpsSystemMode 1.3.6.1.4.1.52.4.1.2.11.2.1.2
The current operation mode of the FPS.
OBJECT-TYPE    
  INTEGER bridge(1), switch(2)  

fpsMaxPktRam 1.3.6.1.4.1.52.4.1.2.11.2.1.3
The maximum number of packet buffers supported by the system.
OBJECT-TYPE    
  INTEGER  

fpsFreePktRam 1.3.6.1.4.1.52.4.1.2.11.2.1.4
The number of packet buffers currently free in the system.
OBJECT-TYPE    
  Gauge  

fpsOperTime 1.3.6.1.4.1.52.4.1.2.11.2.1.5
Indicates the amount of time the FPS has been operational.
OBJECT-TYPE    
  TimeTicks  

fpsInPkts 1.3.6.1.4.1.52.4.1.2.11.2.1.6
The number of packets received by the FPS since the last time the FPS became operational.
OBJECT-TYPE    
  Counter  

fpsOutPkts 1.3.6.1.4.1.52.4.1.2.11.2.1.7
The number of packets forwarded by the FPS.
OBJECT-TYPE    
  Counter  

fpsInOctets 1.3.6.1.4.1.52.4.1.2.11.2.1.8
The number of octets received by the FPS.
OBJECT-TYPE    
  Counter  

fpsOutOctets 1.3.6.1.4.1.52.4.1.2.11.2.1.9
The number of octets forwarded by the FPS.
OBJECT-TYPE    
  Counter  

fpsPort 1.3.6.1.4.1.52.4.1.2.11.2.2
OBJECT IDENTIFIER    

fpsActivePorts 1.3.6.1.4.1.52.4.1.2.11.2.2.1
The number of active FPS ports.
OBJECT-TYPE    
  INTEGER  

fpsMaxPortNum 1.3.6.1.4.1.52.4.1.2.11.2.2.2
The maximum number of ports that this FPS system can support.
OBJECT-TYPE    
  INTEGER  

fpsPortTable 1.3.6.1.4.1.52.4.1.2.11.2.2.3
A list of status and configuration information on active FPS ports in the system
OBJECT-TYPE    
  SEQUENCE OF  
    FpsPortEntry

fpsPortEntry 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1
A collection of fps port status and configurations.
OBJECT-TYPE    
  FpsPortEntry  

fpsPortNum 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.1
FPS port number. A unique value in the range between 1 and fpsActivePorts.
OBJECT-TYPE    
  INTEGER  

fpsPortIfNum 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.2
This object uniquely identifies the interface associated with the FPS port. This interface number is the same as the MIBII interface number, ifIndex, defined in RFC1213.
OBJECT-TYPE    
  INTEGER  

fpsPortType 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.3
Media type of this FPS port.
OBJECT-TYPE    
  INTEGER ether(1), tokenRing(2), inb(3), fddi(4), host(5), atm(6), wan(7), other(8)  

fpsPortClusterNum 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.4
FPS cluster associated with this FPS port. Cluster numbers are used to allocate FPS bandwidth for this port.
OBJECT-TYPE    
  INTEGER  

fpsPortTotalAvailQueDepth 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.5
Que depth assigned to this FPS port's queue. This number represents the hardware limit for the queue and can be no greater than fpsPortMaxQueDepth for this FPS port.
OBJECT-TYPE    
  INTEGER  

fpsPortMaxQueDepth 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.6
Maximum depth this queue can be set to for this FPS port. This number may be equal or less than the hardware limit.
OBJECT-TYPE    
  INTEGER  

fpsPortCurrentQueDepth 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.7
The actual queue depth on this FPS port. This value is from (fpsPortTotalAvailQueDepth - the number of queue entries on the queue at any one time).
OBJECT-TYPE    
  INTEGER  

fpsPortBandwidthRequested 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.8
Amount of bandwidth (in Mb/s) that this port is requesting from the FPS
OBJECT-TYPE    
  INTEGER  

fpsPortBandwidthAllocated 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.9
Estimate of the actual bandwidth this port is receiving (in Mb/s) from the FPS. This value may be lower or higher than the required bandwidth.
OBJECT-TYPE    
  INTEGER  

fpsPortXmitStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.10
Current state of this port's transmit enable bit in the Transmit Enable Register (LUFW).
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortFwdStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.11
Current state of this port's forward enable bit in the Forward Enable Register (LUFW). If enabled, the FPS will allow packets received on this port to be forwarded through the system
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortLearningStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.12
Current state of this port's bit in the Learn Enable Mask (LUFW). If enabled the FPS will allow dynamic learning on frames received on this port.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortUnknownStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.13
Current state of this port's bit in the Unkown Mask (LUFW). If enabled the FPS will forward packets that are unknown to this port.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortBroadcastStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.14
Current state of this port's bit in the Broadcast Mask (LUFW). If enabled the FPS will forward broadcast packets to this port.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortViolationStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.15
Current state of this port's bit in the Violation Mask (LUFW). If enabled the FPS will forward packets that are in violation to this port. Note: This value is only valid in connection mode.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortCopyStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.16
Current state of this port's bit in the Copy Mask (LUFW). If enabled the FPS will copy packets to this port whose BAF entry has the 'copyl' bit set.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortStatsStatus 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.17
Current state of this port's bit in the Statistics Mask (LUFW). If enabled the FPS will collect statistics on this port. These stats are found in the system table.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortSpecialPortsSMT 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.18
This object represents whether or not this port has been selected to receive SMT multicast and broadcast frames
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortSpecialPortsHost 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.19
This object represents whether or not this port has been selected to receive to-host frames
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortSpecialPortsError 1.3.6.1.4.1.52.4.1.2.11.2.2.3.1.20
This object represents whether or not this port has been selected to receive errored frames
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsCluster 1.3.6.1.4.1.52.4.1.2.11.2.3
OBJECT IDENTIFIER    

fpsActiveClusters 1.3.6.1.4.1.52.4.1.2.11.2.3.1
Number of valid FPS clusters in the system.
OBJECT-TYPE    
  INTEGER  

fpsClusterTable 1.3.6.1.4.1.52.4.1.2.11.2.3.2
A list of fps cluster entries
OBJECT-TYPE    
  SEQUENCE OF  
    FpsClusterEntry

fpsClusterEntry 1.3.6.1.4.1.52.4.1.2.11.2.3.2.1
A collection of fps cluster entries.
OBJECT-TYPE    
  FpsClusterEntry  

fpsClusterNumber 1.3.6.1.4.1.52.4.1.2.11.2.3.2.1.1
The value of this object uniquely identifies the cluster table entry. Cluster numbers are mapped to FPS ports for bandwidth allocation.
OBJECT-TYPE    
  INTEGER  

fpsClusterType 1.3.6.1.4.1.52.4.1.2.11.2.3.2.1.2
Media type of the FPS port that is attached to this cluster number.
OBJECT-TYPE    
  INTEGER ethernet(1), token-ring(2), inb(3), fnb(4), host(5), atm(6), wan(7)  

fpsClusterRoundRobin 1.3.6.1.4.1.52.4.1.2.11.2.3.2.1.3
Whether a cluster is signed up for RoundRobin arbitration or not. Round Robin clusters will be given unused time slices.
OBJECT-TYPE    
  INTEGER enabled(1), disabled(2)  

fpsPortsPerCluster 1.3.6.1.4.1.52.4.1.2.11.2.3.2.1.4
Number of FPS ports that share this cluster number for FPS bandwidth.
OBJECT-TYPE    
  INTEGER  

fpsDMAF 1.3.6.1.4.1.52.4.1.2.11.2.4
OBJECT IDENTIFIER    

dmafBandWidth3SecUtil 1.3.6.1.4.1.52.4.1.2.11.2.4.1
Estimate of total FPS bandwidth utilized over the last three seconds as a function of DMAFTimeSlices. The counter represents hundreths of percent utilization. For example a count of 25 would represent .25 percent utilization.
OBJECT-TYPE    
  Gauge  

fpsBAF 1.3.6.1.4.1.52.4.1.2.11.2.5
OBJECT IDENTIFIER    

bafEntryCount 1.3.6.1.4.1.52.4.1.2.11.2.5.1
The number of entries currently used in this BAF. This number shall include static as well as dynamic entries
OBJECT-TYPE    
  INTEGER  

bafMaxEntry 1.3.6.1.4.1.52.4.1.2.11.2.5.2
The maximum number of entries this BAF can hold per hardware. This includes static as well as dynamic entries
OBJECT-TYPE    
  INTEGER  

baf3SecUtil 1.3.6.1.4.1.52.4.1.2.11.2.5.3
Percentage of time that the BAF was utilized over the last three seconds. The Counter represents hundreths of percent. For example a value of 20 would represent .20 percent.
OBJECT-TYPE    
  Gauge