CISCO-VOICE-LMR-MIB

File: CISCO-VOICE-LMR-MIB.mib (13692 bytes)

Imported modules

SNMPv2-SMI SNMPv2-TC SNMP-FRAMEWORK-MIB
SNMPv2-CONF CISCO-SMI

Imported symbols

MODULE-IDENTITY OBJECT-TYPE Integer32
Unsigned32 TEXTUAL-CONVENTION TruthValue
SnmpAdminString MODULE-COMPLIANCE OBJECT-GROUP
ciscoMgmt

Defined Types

VoiceFrequency  
This textual convention is used to represent the audible voice frequency between 1HZ to 4000HZ. Value 0 indicates this textual convention is not configured.
TEXTUAL-CONVENTION    
  Unsigned32 0..4000  

VoiceAmplitude  
This textual convention is used to represent the amplitude of voice between -30 to 3 dbm. dbm is the absolute output and input optical power levels in mW.
TEXTUAL-CONVENTION    
  Integer32 -30..3  

LmrToneDuration  
This textual convention is used to represent the duration of tone played. It is measured in milliseconds.
TEXTUAL-CONVENTION    
  Unsigned32 0..500  

CvlClassEntry  
SEQUENCE    
  cvlClassIndex Unsigned32
  cvlClassName SnmpAdminString
  cvlDigitalFilter INTEGER
  cvlGuardToneFreq VoiceFrequency
  cvlGuardToneAmp VoiceAmplitude
  cvlIdleToneFlag TruthValue

CvlSignalToneEntry  
SEQUENCE    
  cvlSignalToneGroupIndex Unsigned32
  cvlSignalToneIndex Unsigned32
  cvlSignalToneName SnmpAdminString
  cvlSignalToneFreq VoiceFrequency
  cvlSignalToneAmp VoiceAmplitude
  cvlSignalToneDur LmrToneDuration

Defined Values

ciscoVoiceLmrMIB 1.3.6.1.4.1.9.9.510
This MIB module provides management of voice tone signal as static injected tone for Land Mobile Radio The tone signal includes tone, pause, guard/idle tone. User can configure a sequence of tone and pause to be played out before any voice sample is played out. These tones are used to wake up the radio and select the radio channel. During the voice playout, a configured guard tone will be mixed with the voice to keep the radio active. For some radio systems, there is no need for the guard tone, but a configured idle tone is needed to inform the radio that the channel is idle. It is possible that the radio system will generate guard/idle tone. In that case, the IOS can instruct the DSP to filter out the radio generated guard/idle tone by enabling digital filter. Digital filter is able to filter out either 1950HZ or 2175HZ tone.
MODULE-IDENTITY    

cvlMIBObjects 1.3.6.1.4.1.9.9.510.1
OBJECT IDENTIFIER    

cvlMIBConformance 1.3.6.1.4.1.9.9.510.2
OBJECT IDENTIFIER    

cvlToneObjects 1.3.6.1.4.1.9.9.510.1.1
OBJECT IDENTIFIER    

cvlClassTable 1.3.6.1.4.1.9.9.510.1.1.1
The table contains the LMR guard/idle tone frequency and amplitude. It also specifies what frequency will be filtered out from radio voice input by dsp digital filter.
OBJECT-TYPE    
  SEQUENCE OF  
    CvlClassEntry

cvlClassEntry 1.3.6.1.4.1.9.9.510.1.1.1.1
A concept row in cvlClassTable. It has class name, tone frequency, tone amplitude, guard/idle tone indicator and digital filter information.
OBJECT-TYPE    
  CvlClassEntry  

cvlClassIndex 1.3.6.1.4.1.9.9.510.1.1.1.1.1
An arbitrary integer which increases monotonically to index the cvlClassTable.
OBJECT-TYPE    
  Unsigned32 1..10000  

cvlClassName 1.3.6.1.4.1.9.9.510.1.1.1.1.2
The object reflects the voice class name.
OBJECT-TYPE    
  SnmpAdminString Size(0..19)  

cvlDigitalFilter 1.3.6.1.4.1.9.9.510.1.1.1.1.3
This object reflects which tone frequency should be filtered out from radio input.
OBJECT-TYPE    
  INTEGER digitalFilterNone(0), digitalFilter1950HZ(1), digitalFilter2175HZ(2)  

cvlGuardToneFreq 1.3.6.1.4.1.9.9.510.1.1.1.1.4
This object reflects the guard/idle tone frequency between 1-4000 HZ. If there is no guard/idle tone configured for this voice class, cvlGuardToneFreq has value 0.
OBJECT-TYPE    
  VoiceFrequency  

cvlGuardToneAmp 1.3.6.1.4.1.9.9.510.1.1.1.1.5
This object reflects the guard/idle tone amplitude in dbm.
OBJECT-TYPE    
  VoiceAmplitude  

cvlIdleToneFlag 1.3.6.1.4.1.9.9.510.1.1.1.1.6
This object reflects this voice class has guard/idle tone configured. true means guard tone and false means idle tone.
OBJECT-TYPE    
  TruthValue  

cvlSignalToneTable 1.3.6.1.4.1.9.9.510.1.1.2
The table contains the LMR injected tone information and playout sequence for voice class tone signal. The tones with same cvlSignalToneGroupIndex will be played out in ascending order of the cvlSignalToneIndex.
OBJECT-TYPE    
  SEQUENCE OF  
    CvlSignalToneEntry

cvlSignalToneEntry 1.3.6.1.4.1.9.9.510.1.1.2.1
An entry in the table, containing information about a single tone.
OBJECT-TYPE    
  CvlSignalToneEntry  

cvlSignalToneGroupIndex 1.3.6.1.4.1.9.9.510.1.1.2.1.1
This object reflects a group of tones. The tones with same cvlSignalToneGroupIndex will be played out in ascending order of the cvlSignalToneIndex.
OBJECT-TYPE    
  Unsigned32 1..10000  

cvlSignalToneIndex 1.3.6.1.4.1.9.9.510.1.1.2.1.2
This object reflects the tone playout sequence in ascending order of the index for the tones with same cvlSignalToneGroupIndex value.
OBJECT-TYPE    
  Unsigned32 1..10  

cvlSignalToneName 1.3.6.1.4.1.9.9.510.1.1.2.1.3
The object reflects the tone signal class name.
OBJECT-TYPE    
  SnmpAdminString Size(0..19)  

cvlSignalToneFreq 1.3.6.1.4.1.9.9.510.1.1.2.1.4
This object reflects the tone frequency in HZ. If the value is 0 then no tone will be played out and can be used to provide pause during a sequence of tones.
OBJECT-TYPE    
  VoiceFrequency  

cvlSignalToneAmp 1.3.6.1.4.1.9.9.510.1.1.2.1.5
This object reflects the signal tone amplitude in dbm.
OBJECT-TYPE    
  VoiceAmplitude  

cvlSignalToneDur 1.3.6.1.4.1.9.9.510.1.1.2.1.6
This object reflects the signal tone duration.
OBJECT-TYPE    
  LmrToneDuration  

cvlMIBCompliances 1.3.6.1.4.1.9.9.510.2.1
OBJECT IDENTIFIER    

cvlMIBGroups 1.3.6.1.4.1.9.9.510.2.2
OBJECT IDENTIFIER    

cvlMIBCompliance 1.3.6.1.4.1.9.9.510.2.1.1
The compliance statements for the Cisco Land Mobile Radio (LMR) MIB.
MODULE-COMPLIANCE    

cvlToneClassGroup 1.3.6.1.4.1.9.9.510.2.2.1
A collection of objects that provide info applicable to digital notch filter or guard/idle tone.
OBJECT-GROUP    

cvlToneSignalGroup 1.3.6.1.4.1.9.9.510.2.2.2
A collection of objects that provide info applicable to either wake-up tone, function selection or pause between tones. It also provides the info about the playout sequence of the tones.
OBJECT-GROUP