AISPY-MIB

File: AISPY-MIB.mib (132669 bytes)

Imported modules

RFC1253-MIB RFC1213-MIB RFC-1212
RFC-1215 RFC1155-SMI SNMPv2-SMI

Imported symbols

TruthValue DisplayString OBJECT-TYPE
TRAP-TYPE Counter enterprises
Gauge32 OBJECT-IDENTITY

Defined Types

AlarmEntry  
SEQUENCE    
  aiSPYAlarmId INTEGER
  aiSPYAlarmDescr OBJECT IDENTIFIER

AlarmHistoryEntry  
SEQUENCE    
  aiSPYAlarmHistoryId INTEGER
  aiSPYAlarmHistoryText OBJECT IDENTIFIER

Defined Values

aii 1.3.6.1.4.1.539
OBJECT IDENTIFIER    

aiSPY 1.3.6.1.4.1.539.20
OBJECT IDENTIFIER    

aiSPYIdent 1.3.6.1.4.1.539.20.1
OBJECT IDENTIFIER    

aiSPYIdentManufacturer 1.3.6.1.4.1.539.20.1.1
The Monitor Control Unit manufacturer.
OBJECT-TYPE    
  DisplayString  

aiSPYIdentModel 1.3.6.1.4.1.539.20.1.2
The Monitor Control Unit Model designation.
OBJECT-TYPE    
  DisplayString  

aiSPYIdentSoftwareVersion 1.3.6.1.4.1.539.20.1.3
The aiSPY SNMP Agent software version.
OBJECT-TYPE    
  DisplayString  

aiSPYIdentSpecific 1.3.6.1.4.1.539.20.1.4
A reference to MIB definitions specific to the particular Monitor Unit being managed. This object is used to locate the product-specific MIB for this device. If this information is not present, its value should be the OBJECT IDENTIFIER { 0 0 }, which is a syntactically valid object identifier, and any conformant implementation of ASN.1 and BER must be able to generate and recognize this value.
OBJECT-TYPE    
  OBJECT IDENTIFIER  

aiSPYSystem 1.3.6.1.4.1.539.20.2
OBJECT IDENTIFIER    

aiSPYClock 1.3.6.1.4.1.539.20.2.1
The aiSPY internal clock settings. Displayed as MM/DD/YY HH:MM:SS
OBJECT-TYPE    
  DisplayString  

aiSPYDoorAlarmBypass 1.3.6.1.4.1.539.20.2.2
The aiSPY door alarm bypass switch. This allows the alarm to be bypassed upon valid keypad access. Zero disables this, or use 1 thru 20 for the corresponding aiSPY input.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYKeypad 1.3.6.1.4.1.539.20.2.3
OBJECT IDENTIFIER    

aiSPYKeypadCode1 1.3.6.1.4.1.539.20.2.3.1
The aiSPY keypad access code for user #1. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName1 1.3.6.1.4.1.539.20.2.3.2
The aiSPY keypad access name for user #1. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode2 1.3.6.1.4.1.539.20.2.3.3
The aiSPY keypad access code for user #2. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName2 1.3.6.1.4.1.539.20.2.3.4
The aiSPY keypad access name for user #2. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode3 1.3.6.1.4.1.539.20.2.3.5
The aiSPY keypad access code for user #3. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName3 1.3.6.1.4.1.539.20.2.3.6
The aiSPY keypad access name for user #3. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode4 1.3.6.1.4.1.539.20.2.3.7
The aiSPY keypad access code for user #4. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName4 1.3.6.1.4.1.539.20.2.3.8
The aiSPY keypad access name for user #4. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode5 1.3.6.1.4.1.539.20.2.3.9
The aiSPY keypad access code for user #5. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName5 1.3.6.1.4.1.539.20.2.3.10
The aiSPY keypad access name for user #5. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode6 1.3.6.1.4.1.539.20.2.3.11
The aiSPY keypad access code for user #6. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName6 1.3.6.1.4.1.539.20.2.3.12
The aiSPY keypad access name for user #6. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode7 1.3.6.1.4.1.539.20.2.3.13
The aiSPY keypad access code for user #7. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName7 1.3.6.1.4.1.539.20.2.3.14
The aiSPY keypad access name for user #7. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode8 1.3.6.1.4.1.539.20.2.3.15
The aiSPY keypad access code for user #8. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName8 1.3.6.1.4.1.539.20.2.3.16
The aiSPY keypad access name for user #8. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode9 1.3.6.1.4.1.539.20.2.3.17
The aiSPY keypad access code for user #9. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName9 1.3.6.1.4.1.539.20.2.3.18
The aiSPY keypad access name for user #9. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode10 1.3.6.1.4.1.539.20.2.3.19
The aiSPY keypad access code for user #10. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName10 1.3.6.1.4.1.539.20.2.3.20
The aiSPY keypad access name for user #10. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode11 1.3.6.1.4.1.539.20.2.3.21
The aiSPY keypad access code for user #11. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName11 1.3.6.1.4.1.539.20.2.3.22
The aiSPY keypad access name for user #11. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode12 1.3.6.1.4.1.539.20.2.3.23
The aiSPY keypad access code for user #12. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName12 1.3.6.1.4.1.539.20.2.3.24
The aiSPY keypad access name for user #12. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode13 1.3.6.1.4.1.539.20.2.3.25
The aiSPY keypad access code for user #13. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName13 1.3.6.1.4.1.539.20.2.3.26
The aiSPY keypad access name for user #13. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode14 1.3.6.1.4.1.539.20.2.3.27
The aiSPY keypad access code for user #14. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName14 1.3.6.1.4.1.539.20.2.3.28
The aiSPY keypad access name for user #14. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode15 1.3.6.1.4.1.539.20.2.3.29
The aiSPY keypad access code for user #15. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName15 1.3.6.1.4.1.539.20.2.3.30
The aiSPY keypad access name for user #15. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode16 1.3.6.1.4.1.539.20.2.3.31
The aiSPY keypad access code for user #16. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName16 1.3.6.1.4.1.539.20.2.3.32
The aiSPY keypad access name for user #16. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode17 1.3.6.1.4.1.539.20.2.3.33
The aiSPY keypad access code for user #17. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName17 1.3.6.1.4.1.539.20.2.3.34
The aiSPY keypad access name for user #17. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode18 1.3.6.1.4.1.539.20.2.3.35
The aiSPY keypad access code for user #18. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName18 1.3.6.1.4.1.539.20.2.3.36
The aiSPY keypad access name for user #18. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode19 1.3.6.1.4.1.539.20.2.3.37
The aiSPY keypad access code for user #19. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName19 1.3.6.1.4.1.539.20.2.3.38
The aiSPY keypad access name for user #19. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadCode20 1.3.6.1.4.1.539.20.2.3.39
The aiSPY keypad access code for user #20. This can be up to six numeric characters.
OBJECT-TYPE    
  DisplayString  

aiSPYKeypadName20 1.3.6.1.4.1.539.20.2.3.40
The aiSPY keypad access name for user #20. This can be up to 20 characters.
OBJECT-TYPE    
  DisplayString  

aiSPYInputVoltage 1.3.6.1.4.1.539.20.2.4
The aiSPY input voltage (DC Power).
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYOnBattery 1.3.6.1.4.1.539.20.2.5
The state of use of the On Battery Alarm. When the State is set to installed(1), the On Battery and Low Battery alarms are enabled. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(0), installed(1)  

aiSPYLowBatteryThreshold 1.3.6.1.4.1.539.20.2.6
The low voltage trip point for the low battery alarm. When the input voltage goes below this voltage, the Low Battery alarm is set. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYAnalogAverage 1.3.6.1.4.1.539.20.2.7
This is the analog averaging duration in seconds. The analog input readings are averaged for this time period before updating. This value must be set to 1,2,3,4,5,6,10,15,20,30 or 60 seconds. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..60  

aiSPYInputs 1.3.6.1.4.1.539.20.3
OBJECT IDENTIFIER    

aiSPYInput1 1.3.6.1.4.1.539.20.3.1
OBJECT IDENTIFIER    

aiSPYInput1State 1.3.6.1.4.1.539.20.3.1.1
The state of use of Input Number 1. When a sensor is connected to Input 1 set State to installed(2) to indicate that the value of aiSPYReading1 is valid. When no sensor is connected to Input 1 set State to notInstalled(1) to indicate that the value of aiSPYReading1 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notinstalled(1), analog-4to20-installed(2)  

aiSPYInput1Reading 1.3.6.1.4.1.539.20.3.1.2
The reading for sensor 1. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1Gain 1.3.6.1.4.1.539.20.3.1.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 1 to obtain the value of the Input1 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1Offset 1.3.6.1.4.1.539.20.3.1.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 1 to obtain the value of the Input1 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1Label 1.3.6.1.4.1.539.20.3.1.5
A user-defined text string associated with Input Number 1. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput1UOM 1.3.6.1.4.1.539.20.3.1.6
A user-defined text string associated with Input Number 1. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput1HighLimit 1.3.6.1.4.1.539.20.3.1.7
When input 1 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 1. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1LowLimit 1.3.6.1.4.1.539.20.3.1.8
When input 1 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 1. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1RlyControl 1.3.6.1.4.1.539.20.3.1.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput1Delay 1.3.6.1.4.1.539.20.3.1.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput1RTNDelay 1.3.6.1.4.1.539.20.3.1.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput1Hysteresis 1.3.6.1.4.1.539.20.3.1.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput2 1.3.6.1.4.1.539.20.3.2
OBJECT IDENTIFIER    

aiSPYInput2State 1.3.6.1.4.1.539.20.3.2.1
The state of use of Input Number 2. When a sensor is connected to Input 2 set State to installed(2) to indicate that the value of aiSPYReading2 is valid. When no sensor is connected to Input 2 set State to notInstalled(1) to indicate that the value of aiSPYReading2 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput2Reading 1.3.6.1.4.1.539.20.3.2.2
The reading for sensor 2. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2Gain 1.3.6.1.4.1.539.20.3.2.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 2 to obtain the value of the Input2 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2Offset 1.3.6.1.4.1.539.20.3.2.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 2 to obtain the value of the Input2 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2Label 1.3.6.1.4.1.539.20.3.2.5
A user-defined text string associated with Input Number 2. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput2UOM 1.3.6.1.4.1.539.20.3.2.6
A user-defined text string associated with Input Number 2. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput2HighLimit 1.3.6.1.4.1.539.20.3.2.7
When input 2 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 2. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2LowLimit 1.3.6.1.4.1.539.20.3.2.8
When input 2 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 2. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2RlyControl 1.3.6.1.4.1.539.20.3.2.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput2Delay 1.3.6.1.4.1.539.20.3.2.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput2RTNDelay 1.3.6.1.4.1.539.20.3.2.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput2Hysteresis 1.3.6.1.4.1.539.20.3.2.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput3 1.3.6.1.4.1.539.20.3.3
OBJECT IDENTIFIER    

aiSPYInput3State 1.3.6.1.4.1.539.20.3.3.1
The state of use of Input Number 3. When a sensor is connected to Input 3 set State to installed(2) to indicate that the value of aiSPYReading3 is valid. When no sensor is connected to Input 3 set State to notInstalled(1) to indicate that the value of aiSPYReading3 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput3Reading 1.3.6.1.4.1.539.20.3.3.2
The reading for sensor 3. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3Gain 1.3.6.1.4.1.539.20.3.3.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 3 to obtain the value of the Input3 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3Offset 1.3.6.1.4.1.539.20.3.3.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 3 to obtain the value of the Input3 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3Label 1.3.6.1.4.1.539.20.3.3.5
A user-defined text string associated with Input Number 3. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput3UOM 1.3.6.1.4.1.539.20.3.3.6
A user-defined text string associated with Input Number 3. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput3HighLimit 1.3.6.1.4.1.539.20.3.3.7
When input 3 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 3. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3LowLimit 1.3.6.1.4.1.539.20.3.3.8
When input 3 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 3. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3RlyControl 1.3.6.1.4.1.539.20.3.3.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput3Delay 1.3.6.1.4.1.539.20.3.3.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput3RTNDelay 1.3.6.1.4.1.539.20.3.3.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput3Hysteresis 1.3.6.1.4.1.539.20.3.3.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput4 1.3.6.1.4.1.539.20.3.4
OBJECT IDENTIFIER    

aiSPYInput4State 1.3.6.1.4.1.539.20.3.4.1
The state of use of Input Number 4. When a sensor is connected to Input 4 set State to installed(2) to indicate that the value of aiSPYReading4 is valid. When no sensor is connected to Input 4 set State to notInstalled(1) to indicate that the value of aiSPYReading4 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput4Reading 1.3.6.1.4.1.539.20.3.4.2
The reading for sensor 4. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4Gain 1.3.6.1.4.1.539.20.3.4.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 4 to obtain the value of the Input4 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4Offset 1.3.6.1.4.1.539.20.3.4.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 4 to obtain the value of the Input4 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4Label 1.3.6.1.4.1.539.20.3.4.5
A user-defined text string associated with Input Number 4. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput4UOM 1.3.6.1.4.1.539.20.3.4.6
A user-defined text string associated with Input Number 4. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput4HighLimit 1.3.6.1.4.1.539.20.3.4.7
When input 4 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 4. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4LowLimit 1.3.6.1.4.1.539.20.3.4.8
When input 4 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 4. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4RlyControl 1.3.6.1.4.1.539.20.3.4.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput4Delay 1.3.6.1.4.1.539.20.3.4.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput4RTNDelay 1.3.6.1.4.1.539.20.3.4.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput4Hysteresis 1.3.6.1.4.1.539.20.3.4.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput5 1.3.6.1.4.1.539.20.3.5
OBJECT IDENTIFIER    

aiSPYInput5State 1.3.6.1.4.1.539.20.3.5.1
The state of use of Input Number 5. When a sensor is connected to Input 5 set State to installed(2) to indicate that the value of aiSPYReading4 is valid. When no sensor is connected to Input 5 set State to notInstalled(1) to indicate that the value of aiSPYReading5 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput5Reading 1.3.6.1.4.1.539.20.3.5.2
The reading for sensor 5. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5Gain 1.3.6.1.4.1.539.20.3.5.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 5 to obtain the value of the Input5 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5Offset 1.3.6.1.4.1.539.20.3.5.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 5 to obtain the value of the Input5 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5Label 1.3.6.1.4.1.539.20.3.5.5
A user-defined text string associated with Input Number 5. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput5UOM 1.3.6.1.4.1.539.20.3.5.6
A user-defined text string associated with Input Number 5. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput5HighLimit 1.3.6.1.4.1.539.20.3.5.7
When input 5 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 5. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5LowLimit 1.3.6.1.4.1.539.20.3.5.8
When input 5 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 5. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5RlyControl 1.3.6.1.4.1.539.20.3.5.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput5Delay 1.3.6.1.4.1.539.20.3.5.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput5RTNDelay 1.3.6.1.4.1.539.20.3.5.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput5Hysteresis 1.3.6.1.4.1.539.20.3.5.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput6 1.3.6.1.4.1.539.20.3.6
OBJECT IDENTIFIER    

aiSPYInput6State 1.3.6.1.4.1.539.20.3.6.1
The state of use of Input Number 6. When a sensor is connected to Input 6 set State to installed(2) to indicate that the value of aiSPYReading6 is valid. When no sensor is connected to Input 6 set State to notInstalled(1) to indicate that the value of aiSPYReading6 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput6Reading 1.3.6.1.4.1.539.20.3.6.2
The reading for sensor 6. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6Gain 1.3.6.1.4.1.539.20.3.6.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 6 to obtain the value of the Input6 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6Offset 1.3.6.1.4.1.539.20.3.6.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 6 to obtain the value of the Input6 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6Label 1.3.6.1.4.1.539.20.3.6.5
A user-defined text string associated with Input Number 6. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput6UOM 1.3.6.1.4.1.539.20.3.6.6
A user-defined text string associated with Input Number 6. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput6HighLimit 1.3.6.1.4.1.539.20.3.6.7
When input 6 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 6. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6LowLimit 1.3.6.1.4.1.539.20.3.6.8
When input 6 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 6. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6RlyControl 1.3.6.1.4.1.539.20.3.6.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput6Delay 1.3.6.1.4.1.539.20.3.6.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput6RTNDelay 1.3.6.1.4.1.539.20.3.6.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput6Hysteresis 1.3.6.1.4.1.539.20.3.6.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput7 1.3.6.1.4.1.539.20.3.7
OBJECT IDENTIFIER    

aiSPYInput7State 1.3.6.1.4.1.539.20.3.7.1
The state of use of Input Number 7. When a sensor is connected to Input 7 set State to installed(2) to indicate that the value of aiSPYReading4 is valid. When no sensor is connected to Input 7 set State to notInstalled(1) to indicate that the value of aiSPYReading7 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput7Reading 1.3.6.1.4.1.539.20.3.7.2
The reading for sensor 7. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7Gain 1.3.6.1.4.1.539.20.3.7.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 7 to obtain the value of the Input7 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7Offset 1.3.6.1.4.1.539.20.3.7.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 7 to obtain the value of the Input7 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7Label 1.3.6.1.4.1.539.20.3.7.5
A user-defined text string associated with Input Number 7. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput7UOM 1.3.6.1.4.1.539.20.3.7.6
A user-defined text string associated with Input Number 7. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput7HighLimit 1.3.6.1.4.1.539.20.3.7.7
When input 7 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 7. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7LowLimit 1.3.6.1.4.1.539.20.3.7.8
When input 7 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 7. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7RlyControl 1.3.6.1.4.1.539.20.3.7.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput7Delay 1.3.6.1.4.1.539.20.3.7.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput7RTNDelay 1.3.6.1.4.1.539.20.3.7.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput7Hysteresis 1.3.6.1.4.1.539.20.3.7.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput8 1.3.6.1.4.1.539.20.3.8
OBJECT IDENTIFIER    

aiSPYInput8State 1.3.6.1.4.1.539.20.3.8.1
The state of use of Input Number 8. When a sensor is connected to Input 8 set State to installed(2) to indicate that the value of aiSPYReading8 is valid. When no sensor is connected to Input 8 set State to notInstalled(1) to indicate that the value of aiSPYReading8 may not be valid. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), analog-4to20-installed(2)  

aiSPYInput8Reading 1.3.6.1.4.1.539.20.3.8.2
The reading for sensor 8. If the input is digital, the reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8Gain 1.3.6.1.4.1.539.20.3.8.3
A correction gain associated with the sensor variable. The value of gain is multiplied by the value from Input Sensor Number 8 to obtain the value of the Input8 variable. The gain variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8Offset 1.3.6.1.4.1.539.20.3.8.4
A correction Offset associated with the sensor variable. The value of Offset is added to the value from Input Sensor Number 8 to obtain the value of the Input8 variable. The Offset variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8Label 1.3.6.1.4.1.539.20.3.8.5
A user-defined text string associated with Input Number 8. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput8UOM 1.3.6.1.4.1.539.20.3.8.6
A user-defined text string associated with Input Number 8. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput8HighLimit 1.3.6.1.4.1.539.20.3.8.7
When input 8 reaches or exceeds this value a trap will be generated signifying a high alarm condition at sensor 8. The HighLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8LowLimit 1.3.6.1.4.1.539.20.3.8.8
When input 8 reaches or goes below this value a trap will be generated signifying a low alarm condition at sensor 8. The LowLimit variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8RlyControl 1.3.6.1.4.1.539.20.3.8.9
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput8Delay 1.3.6.1.4.1.539.20.3.8.10
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput8RTNDelay 1.3.6.1.4.1.539.20.3.8.11
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput8Hysteresis 1.3.6.1.4.1.539.20.3.8.12
The value of alarm hysteresis for this input. The input reading must decrease or increase by this value before the alarm will clear. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYInput9 1.3.6.1.4.1.539.20.3.25
OBJECT IDENTIFIER    

aiSPYInput9State 1.3.6.1.4.1.539.20.3.25.1
The state of use of Input Number 9. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput9Reading 1.3.6.1.4.1.539.20.3.25.2
The reading for input 9. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput9Label 1.3.6.1.4.1.539.20.3.25.3
A user-defined text string associated with Input Number 9. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput9RlyControl 1.3.6.1.4.1.539.20.3.25.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput9Delay 1.3.6.1.4.1.539.20.3.25.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput9RTNDelay 1.3.6.1.4.1.539.20.3.25.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput10 1.3.6.1.4.1.539.20.3.26
OBJECT IDENTIFIER    

aiSPYInput10State 1.3.6.1.4.1.539.20.3.26.1
The state of use of Input Number 10. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput10Reading 1.3.6.1.4.1.539.20.3.26.2
The reading for input 10. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput10Label 1.3.6.1.4.1.539.20.3.26.3
A user-defined text string associated with Input Number 10. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput10RlyControl 1.3.6.1.4.1.539.20.3.26.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput10Delay 1.3.6.1.4.1.539.20.3.26.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput10RTNDelay 1.3.6.1.4.1.539.20.3.26.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput11 1.3.6.1.4.1.539.20.3.27
OBJECT IDENTIFIER    

aiSPYInput11State 1.3.6.1.4.1.539.20.3.27.1
The state of use of Input Number 11. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput11Reading 1.3.6.1.4.1.539.20.3.27.2
The reading for input 11. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput11Label 1.3.6.1.4.1.539.20.3.27.3
A user-defined text string associated with Input Number 11. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput11RlyControl 1.3.6.1.4.1.539.20.3.27.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput11Delay 1.3.6.1.4.1.539.20.3.27.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput11RTNDelay 1.3.6.1.4.1.539.20.3.27.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput12 1.3.6.1.4.1.539.20.3.28
OBJECT IDENTIFIER    

aiSPYInput12State 1.3.6.1.4.1.539.20.3.28.1
The state of use of Input Number 12. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput12Reading 1.3.6.1.4.1.539.20.3.28.2
The reading for input 12. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput12Label 1.3.6.1.4.1.539.20.3.28.3
A user-defined text string associated with Input Number 12. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput12RlyControl 1.3.6.1.4.1.539.20.3.28.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput12Delay 1.3.6.1.4.1.539.20.3.28.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput12RTNDelay 1.3.6.1.4.1.539.20.3.28.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput13 1.3.6.1.4.1.539.20.3.29
OBJECT IDENTIFIER    

aiSPYInput13State 1.3.6.1.4.1.539.20.3.29.1
The state of use of Input Number 13. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput13Reading 1.3.6.1.4.1.539.20.3.29.2
The reading for input 13. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput13Label 1.3.6.1.4.1.539.20.3.29.3
A user-defined text string associated with Input Number 13. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput13RlyControl 1.3.6.1.4.1.539.20.3.29.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput13Delay 1.3.6.1.4.1.539.20.3.29.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput13RTNDelay 1.3.6.1.4.1.539.20.3.29.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput14 1.3.6.1.4.1.539.20.3.30
OBJECT IDENTIFIER    

aiSPYInput14State 1.3.6.1.4.1.539.20.3.30.1
The state of use of Input Number 14. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput14Reading 1.3.6.1.4.1.539.20.3.30.2
The reading for input 14. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput14Label 1.3.6.1.4.1.539.20.3.30.3
A user-defined text string associated with Input Number 14. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput14RlyControl 1.3.6.1.4.1.539.20.3.30.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput14Delay 1.3.6.1.4.1.539.20.3.30.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput14RTNDelay 1.3.6.1.4.1.539.20.3.30.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput15 1.3.6.1.4.1.539.20.3.31
OBJECT IDENTIFIER    

aiSPYInput15State 1.3.6.1.4.1.539.20.3.31.1
The state of use of Input Number 15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput15Reading 1.3.6.1.4.1.539.20.3.31.2
The reading for input 15. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput15Label 1.3.6.1.4.1.539.20.3.31.3
A user-defined text string associated with Input Number 15. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput15RlyControl 1.3.6.1.4.1.539.20.3.31.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput15Delay 1.3.6.1.4.1.539.20.3.31.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput15RTNDelay 1.3.6.1.4.1.539.20.3.31.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput16 1.3.6.1.4.1.539.20.3.32
OBJECT IDENTIFIER    

aiSPYInput16State 1.3.6.1.4.1.539.20.3.32.1
The state of use of Input Number 16. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput16Reading 1.3.6.1.4.1.539.20.3.32.2
The reading for input 16. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput16Label 1.3.6.1.4.1.539.20.3.32.3
A user-defined text string associated with Input Number 16. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput16RlyControl 1.3.6.1.4.1.539.20.3.32.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput16Delay 1.3.6.1.4.1.539.20.3.32.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput16RTNDelay 1.3.6.1.4.1.539.20.3.32.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput17 1.3.6.1.4.1.539.20.3.33
OBJECT IDENTIFIER    

aiSPYInput17State 1.3.6.1.4.1.539.20.3.33.1
The state of use of Input Number 17. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput17Reading 1.3.6.1.4.1.539.20.3.33.2
The reading for input 17. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput17Label 1.3.6.1.4.1.539.20.3.33.3
A user-defined text string associated with Input Number 17. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput17RlyControl 1.3.6.1.4.1.539.20.3.33.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput17Delay 1.3.6.1.4.1.539.20.3.33.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput17RTNDelay 1.3.6.1.4.1.539.20.3.33.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput18 1.3.6.1.4.1.539.20.3.34
OBJECT IDENTIFIER    

aiSPYInput18State 1.3.6.1.4.1.539.20.3.34.1
The state of use of Input Number 18. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput18Reading 1.3.6.1.4.1.539.20.3.34.2
The reading for input 18. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput18Label 1.3.6.1.4.1.539.20.3.34.3
A user-defined text string associated with Input Number 18. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput18RlyControl 1.3.6.1.4.1.539.20.3.34.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput18Delay 1.3.6.1.4.1.539.20.3.34.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput18RTNDelay 1.3.6.1.4.1.539.20.3.34.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput19 1.3.6.1.4.1.539.20.3.35
OBJECT IDENTIFIER    

aiSPYInput19State 1.3.6.1.4.1.539.20.3.35.1
The state of use of Input Number 19. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput19Reading 1.3.6.1.4.1.539.20.3.35.2
The reading for input 19. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput19Label 1.3.6.1.4.1.539.20.3.35.3
A user-defined text string associated with Input Number 19. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput19RlyControl 1.3.6.1.4.1.539.20.3.35.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput19Delay 1.3.6.1.4.1.539.20.3.35.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput19RTNDelay 1.3.6.1.4.1.539.20.3.35.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput20 1.3.6.1.4.1.539.20.3.36
OBJECT IDENTIFIER    

aiSPYInput20State 1.3.6.1.4.1.539.20.3.36.1
The state of use of Input Number 20. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput20Reading 1.3.6.1.4.1.539.20.3.36.2
The reading for input 20. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput20Label 1.3.6.1.4.1.539.20.3.36.3
A user-defined text string associated with Input Number 20. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput20RlyControl 1.3.6.1.4.1.539.20.3.36.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput20Delay 1.3.6.1.4.1.539.20.3.36.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput20RTNDelay 1.3.6.1.4.1.539.20.3.36.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput21 1.3.6.1.4.1.539.20.3.37
OBJECT IDENTIFIER    

aiSPYInput21State 1.3.6.1.4.1.539.20.3.37.1
The state of use of Input Number 21. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput21Reading 1.3.6.1.4.1.539.20.3.37.2
The reading for input 21. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput21Label 1.3.6.1.4.1.539.20.3.37.3
A user-defined text string associated with Input Number 21. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput21RlyControl 1.3.6.1.4.1.539.20.3.37.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput21Delay 1.3.6.1.4.1.539.20.3.37.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput21RTNDelay 1.3.6.1.4.1.539.20.3.37.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput22 1.3.6.1.4.1.539.20.3.38
OBJECT IDENTIFIER    

aiSPYInput22State 1.3.6.1.4.1.539.20.3.38.1
The state of use of Input Number 22. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput22Reading 1.3.6.1.4.1.539.20.3.38.2
The reading for input 22. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput22Label 1.3.6.1.4.1.539.20.3.38.3
A user-defined text string associated with Input Number 22. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput22RlyControl 1.3.6.1.4.1.539.20.3.38.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput22Delay 1.3.6.1.4.1.539.20.3.38.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput22RTNDelay 1.3.6.1.4.1.539.20.3.38.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput23 1.3.6.1.4.1.539.20.3.39
OBJECT IDENTIFIER    

aiSPYInput23State 1.3.6.1.4.1.539.20.3.39.1
The state of use of Input Number 23. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput23Reading 1.3.6.1.4.1.539.20.3.39.2
The reading for input 23. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput23Label 1.3.6.1.4.1.539.20.3.39.3
A user-defined text string associated with Input Number 23. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput23RlyControl 1.3.6.1.4.1.539.20.3.39.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput23Delay 1.3.6.1.4.1.539.20.3.39.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput23RTNDelay 1.3.6.1.4.1.539.20.3.39.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput24 1.3.6.1.4.1.539.20.3.40
OBJECT IDENTIFIER    

aiSPYInput24State 1.3.6.1.4.1.539.20.3.40.1
The state of use of Input Number 24. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput24Reading 1.3.6.1.4.1.539.20.3.40.2
The reading for input 24. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput24Label 1.3.6.1.4.1.539.20.3.40.3
A user-defined text string associated with Input Number 24. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput24RlyControl 1.3.6.1.4.1.539.20.3.40.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput24Delay 1.3.6.1.4.1.539.20.3.40.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput24RTNDelay 1.3.6.1.4.1.539.20.3.40.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput25 1.3.6.1.4.1.539.20.3.41
OBJECT IDENTIFIER    

aiSPYInput25State 1.3.6.1.4.1.539.20.3.41.1
The state of use of Input Number 25. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput25Reading 1.3.6.1.4.1.539.20.3.41.2
The reading for input 25. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput25Label 1.3.6.1.4.1.539.20.3.41.3
A user-defined text string associated with Input Number 25. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput25RlyControl 1.3.6.1.4.1.539.20.3.41.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput25Delay 1.3.6.1.4.1.539.20.3.41.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput25RTNDelay 1.3.6.1.4.1.539.20.3.41.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput26 1.3.6.1.4.1.539.20.3.42
OBJECT IDENTIFIER    

aiSPYInput26State 1.3.6.1.4.1.539.20.3.42.1
The state of use of Input Number 26. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput26Reading 1.3.6.1.4.1.539.20.3.42.2
The reading for input 26. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput26Label 1.3.6.1.4.1.539.20.3.42.3
A user-defined text string associated with Input Number 26. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput26RlyControl 1.3.6.1.4.1.539.20.3.42.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput26Delay 1.3.6.1.4.1.539.20.3.42.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput26RTNDelay 1.3.6.1.4.1.539.20.3.42.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput27 1.3.6.1.4.1.539.20.3.43
OBJECT IDENTIFIER    

aiSPYInput27State 1.3.6.1.4.1.539.20.3.43.1
The state of use of Input Number 27. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput27Reading 1.3.6.1.4.1.539.20.3.43.2
The reading for input 27. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput27Label 1.3.6.1.4.1.539.20.3.43.3
A user-defined text string associated with Input Number 27. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput27RlyControl 1.3.6.1.4.1.539.20.3.43.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput27Delay 1.3.6.1.4.1.539.20.3.43.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput27RTNDelay 1.3.6.1.4.1.539.20.3.43.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput28 1.3.6.1.4.1.539.20.3.44
OBJECT IDENTIFIER    

aiSPYInput28State 1.3.6.1.4.1.539.20.3.44.1
The state of use of Input Number 28. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER notInstalled(1), digital-no-installed(3), digital-nc-installed(4)  

aiSPYInput28Reading 1.3.6.1.4.1.539.20.3.44.2
The reading for input 28. The reading will be 1 (active) or 0 (inactive)
OBJECT-TYPE    
  INTEGER 0..1  

aiSPYInput28Label 1.3.6.1.4.1.539.20.3.44.3
A user-defined text string associated with Input Number 28. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYInput28RlyControl 1.3.6.1.4.1.539.20.3.44.4
The control of the output relays. This is a binary setting with each bit representing an alarm state. To set K1 on a high alarm, set the 1st bit (1). To set K2 on a high alarm, set the 2nd bit (2). To set K1 on a low alarm, set the 3rd bit (4). To set K2 on a low alarm, set the 4th bit (8). To set K1 on a digital alarm, set the 1st bit (1). To set K2 on a digital alarm, set the 2nd bit (2). For no action. set this value to 0. The range of this setting is 0..15. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYInput28Delay 1.3.6.1.4.1.539.20.3.44.5
The number of seconds an alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYInput28RTNDelay 1.3.6.1.4.1.539.20.3.44.6
The number of seconds a cleared alarm for this input must be present before annunication. The range of this setting is 0..600. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..600  

aiSPYOutputs 1.3.6.1.4.1.539.20.4
OBJECT IDENTIFIER    

aiSPYRelay1 1.3.6.1.4.1.539.20.4.1
OBJECT IDENTIFIER    

aiSPYRelay1State 1.3.6.1.4.1.539.20.4.1.1
The state of use of Relay Number 1. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay1Status 1.3.6.1.4.1.539.20.4.1.2
The current status for relay 1.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay1Label 1.3.6.1.4.1.539.20.4.1.3
A user-defined text string associated with Relay Number 1. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay1Time 1.3.6.1.4.1.539.20.4.1.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYRelay2 1.3.6.1.4.1.539.20.4.2
OBJECT IDENTIFIER    

aiSPYRelay2State 1.3.6.1.4.1.539.20.4.2.1
The state of use of Relay Number 2. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay2Status 1.3.6.1.4.1.539.20.4.2.2
The current status for relay 2.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay2Label 1.3.6.1.4.1.539.20.4.2.3
A user-defined text string associated with Relay Number 2. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay2Time 1.3.6.1.4.1.539.20.4.2.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYRelay3 1.3.6.1.4.1.539.20.4.3
OBJECT IDENTIFIER    

aiSPYRelay3State 1.3.6.1.4.1.539.20.4.3.1
The state of use of Relay Number 3. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay3Status 1.3.6.1.4.1.539.20.4.3.2
The current status for relay 3.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay3Label 1.3.6.1.4.1.539.20.4.3.3
A user-defined text string associated with Relay Number 3. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay3Time 1.3.6.1.4.1.539.20.4.3.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYRelay4 1.3.6.1.4.1.539.20.4.4
OBJECT IDENTIFIER    

aiSPYRelay4State 1.3.6.1.4.1.539.20.4.4.1
The state of use of Relay Number 4. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay4Status 1.3.6.1.4.1.539.20.4.4.2
The current status for relay 4.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay4Label 1.3.6.1.4.1.539.20.4.4.3
A user-defined text string associated with Relay Number 4. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay4Time 1.3.6.1.4.1.539.20.4.4.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYRelay5 1.3.6.1.4.1.539.20.4.5
OBJECT IDENTIFIER    

aiSPYRelay5State 1.3.6.1.4.1.539.20.4.5.1
The state of use of Relay Number 5. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay5Status 1.3.6.1.4.1.539.20.4.5.2
The current status for relay 5.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay5Label 1.3.6.1.4.1.539.20.4.5.3
A user-defined text string associated with Relay Number 5. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay5Time 1.3.6.1.4.1.539.20.4.5.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYRelay6 1.3.6.1.4.1.539.20.4.6
OBJECT IDENTIFIER    

aiSPYRelay6State 1.3.6.1.4.1.539.20.4.6.1
The state of use of Relay Number 6. The relay can be set for normally open or closed. The relay can be forced to an on or off condition, or controlled by the keypad. This variable is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER normallyoff(1), normallyon(2), forceon(3), forceoff(4), keypadcontrolled(5)  

aiSPYRelay6Status 1.3.6.1.4.1.539.20.4.6.2
The current status for relay 6.
OBJECT-TYPE    
  INTEGER normaloff(1), normalon(2), forcedon(3), forcedoff(4), keycodeactive(5), alarmedactive(6)  

aiSPYRelay6Label 1.3.6.1.4.1.539.20.4.6.3
A user-defined text string associated with Relay Number 6. The text string is stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYRelay6Time 1.3.6.1.4.1.539.20.4.6.4
The number of seconds the relay will be activated. Set this to -1 for indefinitely.
OBJECT-TYPE    
  INTEGER -2147483648..2147483647  

aiSPYAlarms 1.3.6.1.4.1.539.20.5
OBJECT IDENTIFIER    

aiSPYAlarmsPresent 1.3.6.1.4.1.539.20.5.1
The present number of active alarm conditions.
OBJECT-TYPE    
  Gauge32  

aiSPYAlarmTable 1.3.6.1.4.1.539.20.5.2
A list of alarm table entries. The table contains zero, one, or many rows at any moment, depending upon the number of alarm conditions in effect. The table is initially empty at agent startup. The agent creates a row in the table each time a condition is detected and deletes that row when that condition no longer pertains. The agent creates the first row with aiSPYAlarmId equal to 1, and increments the value of aiSPYAlarmId each time a new row is created, wrapping to the first free value greater than or equal to 1 when the maximum value of aiSPYAlarmId would otherwise be exceeded. Consequently, after multiple operations, the table may become sparse, e.g., containing entries for rows 95, 100, 101, and 203 and the entries should not be assumed to be in chronological order because aiSPYAlarmId might have wrapped. Alarms are named by an AutonomousType (OBJECT IDENTIFIER), aiSPYAlarmDescr, to allow a single table to reflect well known alarms plus alarms defined by a particular implementation, i.e., as documented in the private enterprise MIB definition for the device. No two rows will have the same value of aiSPYAlarmDescr, since alarms define conditions. In order to meet this requirement, care should be taken in the definition of alarm conditions to insure that a system cannot enter the same condition multiple times simultaneously. The number of rows in the table at any given time is reflected by the value of aiSPYAlarmsPresent.
OBJECT-TYPE    
  SEQUENCE OF  
    AlarmEntry

aiSPYAlarmEntry 1.3.6.1.4.1.539.20.5.2.1
An entry containing information applicable to a particular alarm.
OBJECT-TYPE    
  AlarmEntry  

aiSPYAlarmId 1.3.6.1.4.1.539.20.5.2.1.1
A unique identifier for an alarm condition. This value must remain constant.
OBJECT-TYPE    
  INTEGER  

aiSPYAlarmDescr 1.3.6.1.4.1.539.20.5.2.1.2
A reference to an alarm description object. The object referenced should not be accessible, but rather be used to provide a unique description of the alarm condition.
OBJECT-TYPE    
  OBJECT IDENTIFIER  

aiSPYWellKnownAlarms 1.3.6.1.4.1.539.20.5.3
OBJECT IDENTIFIER    

aiSPYInput1HighAlarm 1.3.6.1.4.1.539.20.5.3.1
The reading for sensor 1 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput1LowAlarm 1.3.6.1.4.1.539.20.5.3.2
The reading for sensor 1 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput2HighAlarm 1.3.6.1.4.1.539.20.5.3.3
The reading for sensor 2 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput2LowAlarm 1.3.6.1.4.1.539.20.5.3.4
The reading for sensor 2 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput3HighAlarm 1.3.6.1.4.1.539.20.5.3.5
The reading for sensor 3 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput3LowAlarm 1.3.6.1.4.1.539.20.5.3.6
The reading for sensor 3 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput4HighAlarm 1.3.6.1.4.1.539.20.5.3.7
The reading for sensor 4 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput4LowAlarm 1.3.6.1.4.1.539.20.5.3.8
The reading for sensor 4 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput5HighAlarm 1.3.6.1.4.1.539.20.5.3.9
The reading for sensor 5 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput5LowAlarm 1.3.6.1.4.1.539.20.5.3.10
The reading for sensor 5 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput6HighAlarm 1.3.6.1.4.1.539.20.5.3.11
The reading for sensor 6 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput6LowAlarm 1.3.6.1.4.1.539.20.5.3.12
The reading for sensor 6 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput7HighAlarm 1.3.6.1.4.1.539.20.5.3.13
The reading for sensor 7 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput7LowAlarm 1.3.6.1.4.1.539.20.5.3.14
The reading for sensor 7 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput8HighAlarm 1.3.6.1.4.1.539.20.5.3.15
The reading for sensor 8 has reached the high limit value.
OBJECT-IDENTITY    

aiSPYInput8LowAlarm 1.3.6.1.4.1.539.20.5.3.16
The reading for sensor 8 has reached the low limit value.
OBJECT-IDENTITY    

aiSPYInput1DigAlarm 1.3.6.1.4.1.539.20.5.3.17
The digital input 1 has been activated.
OBJECT-IDENTITY    

aiSPYInput2DigAlarm 1.3.6.1.4.1.539.20.5.3.18
The digital input 2 has been activated.
OBJECT-IDENTITY    

aiSPYInput3DigAlarm 1.3.6.1.4.1.539.20.5.3.19
The digital input 3 has been activated.
OBJECT-IDENTITY    

aiSPYInput4DigAlarm 1.3.6.1.4.1.539.20.5.3.20
The digital input 4 has been activated.
OBJECT-IDENTITY    

aiSPYInput5DigAlarm 1.3.6.1.4.1.539.20.5.3.21
The digital input 5 has been activated.
OBJECT-IDENTITY    

aiSPYInput6DigAlarm 1.3.6.1.4.1.539.20.5.3.22
The digital input 6 has been activated.
OBJECT-IDENTITY    

aiSPYInput7DigAlarm 1.3.6.1.4.1.539.20.5.3.23
The digital input 7 has been activated.
OBJECT-IDENTITY    

aiSPYInput8DigAlarm 1.3.6.1.4.1.539.20.5.3.24
The digital input 8 has been activated.
OBJECT-IDENTITY    

aiSPYInput9DigAlarm 1.3.6.1.4.1.539.20.5.3.25
The digital input 9 has been activated.
OBJECT-IDENTITY    

aiSPYInput10DigAlarm 1.3.6.1.4.1.539.20.5.3.26
The digital input 10 has been activated.
OBJECT-IDENTITY    

aiSPYInput11DigAlarm 1.3.6.1.4.1.539.20.5.3.27
The digital input 11 has been activated.
OBJECT-IDENTITY    

aiSPYInput12DigAlarm 1.3.6.1.4.1.539.20.5.3.28
The digital input 12 has been activated.
OBJECT-IDENTITY    

aiSPYInput13DigAlarm 1.3.6.1.4.1.539.20.5.3.29
The digital input 13 has been activated.
OBJECT-IDENTITY    

aiSPYInput14DigAlarm 1.3.6.1.4.1.539.20.5.3.30
The digital input 14 has been activated.
OBJECT-IDENTITY    

aiSPYInput15DigAlarm 1.3.6.1.4.1.539.20.5.3.31
The digital input 15 has been activated.
OBJECT-IDENTITY    

aiSPYInput16DigAlarm 1.3.6.1.4.1.539.20.5.3.32
The digital input 16 has been activated.
OBJECT-IDENTITY    

aiSPYInput17DigAlarm 1.3.6.1.4.1.539.20.5.3.33
The digital input 17 has been activated.
OBJECT-IDENTITY    

aiSPYInput18DigAlarm 1.3.6.1.4.1.539.20.5.3.34
The digital input 18 has been activated.
OBJECT-IDENTITY    

aiSPYInput19DigAlarm 1.3.6.1.4.1.539.20.5.3.35
The digital input 19 has been activated.
OBJECT-IDENTITY    

aiSPYInput20DigAlarm 1.3.6.1.4.1.539.20.5.3.36
The digital input 20 has been activated.
OBJECT-IDENTITY    

aiSPYInput21DigAlarm 1.3.6.1.4.1.539.20.5.3.37
The digital input 21 has been activated.
OBJECT-IDENTITY    

aiSPYInput22DigAlarm 1.3.6.1.4.1.539.20.5.3.38
The digital input 22 has been activated.
OBJECT-IDENTITY    

aiSPYInput23DigAlarm 1.3.6.1.4.1.539.20.5.3.39
The digital input 23 has been activated.
OBJECT-IDENTITY    

aiSPYInput24DigAlarm 1.3.6.1.4.1.539.20.5.3.40
The digital input 24 has been activated.
OBJECT-IDENTITY    

aiSPYInput25DigAlarm 1.3.6.1.4.1.539.20.5.3.41
The digital input 25 has been activated.
OBJECT-IDENTITY    

aiSPYInput26DigAlarm 1.3.6.1.4.1.539.20.5.3.42
The digital input 26 has been activated.
OBJECT-IDENTITY    

aiSPYInput27DigAlarm 1.3.6.1.4.1.539.20.5.3.43
The digital input 27 has been activated.
OBJECT-IDENTITY    

aiSPYInput28DigAlarm 1.3.6.1.4.1.539.20.5.3.44
The digital input 28 has been activated.
OBJECT-IDENTITY    

aiSPYOnBatteryAlarm 1.3.6.1.4.1.539.20.5.3.96
The On Battery input has been activated.
OBJECT-IDENTITY    

aiSPYLowBatteryAlarm 1.3.6.1.4.1.539.20.5.3.97
The aiSPY has detected a low battery condition.
OBJECT-IDENTITY    

aiSPYTraps 1.3.6.1.4.1.539.20.6
OBJECT IDENTIFIER    

aiSPYAlarmEntryAdded 1.3.6.1.4.1.539.20.6
An AlarmEntryAdded Trap signifies that the a sensor reading has reached a high or low limit value.
TRAP-TYPE    

aiSPYAlarmEntryRemoved 1.3.6.1.4.1.539.20.6
An AlarmEntryAdded Trap signifies that the a sensor reading has gone below the high limit value or above the low limit value.
TRAP-TYPE    

aiSPYAccessGranted 1.3.6.1.4.1.539.20.6
An aiSPYAccessGranted Trap signifies that a valid key code sequence was processed by the aiSPY.
TRAP-TYPE    

aiSPYAccessDenied 1.3.6.1.4.1.539.20.6
An aiSPYAccessedDenied Trap signifies that an invalid key code sequence was processed by the aiSPY.
TRAP-TYPE    

aiSPYAlarmHistory 1.3.6.1.4.1.539.20.7
OBJECT IDENTIFIER    

aiSPYAlarmHistoryEntries 1.3.6.1.4.1.539.20.7.1
The present number of entries in the alarm history.
OBJECT-TYPE    
  Gauge32  

aiSPYAlarmHistoryClear 1.3.6.1.4.1.539.20.7.2
Setting this value to ClearBuffer(1) will clear the alarm history buffer.
OBJECT-TYPE    
  INTEGER clearbuffer(1)  

aiSPYAlarmHistoryTable 1.3.6.1.4.1.539.20.7.3
A list of alarm history table entries stored in the in the non-volatile memory. The table contains zero, one, or many rows at any moment, depending upon the number of alarm conditions in effect. The aiSPY creates a row in the table each time a new alarm is detected. The aiSPY creates the first row with aiSPYAlarmHistoryId equal to 1, and increments the value of aiSPYAlarmHistoryId each time a new row is created, up to a maximum of 100. After 100 entries are created, the aiSPY will overwrite the earliest entry with the latest alarm. The number of rows in the table at any given time is reflected by the value of aiSPYAlarmHistoryEntries.
OBJECT-TYPE    
  SEQUENCE OF  
    AlarmHistoryEntry

aiSPYAlarmHistoryEntry 1.3.6.1.4.1.539.20.7.3.1
An entry containing information applicable to a particular alarm history entry.
OBJECT-TYPE    
  AlarmHistoryEntry  

aiSPYAlarmHistoryId 1.3.6.1.4.1.539.20.7.3.1.1
A unique identifier for an alarm event. This value must remain constant.
OBJECT-TYPE    
  INTEGER  

aiSPYAlarmHistoryText 1.3.6.1.4.1.539.20.7.3.1.2
A text desciption of the alarm history entry. Each of the strings will have the following format, AHxxx-id-type-timestamp label xxx = number entry in the table id = Alarm ID type = HIGH, LOW, ALM or RTN timestamp = MM/DD/YY HH:MM:SS Label = The label associated with the input channel These alarms are stored in non-volatile memory.
OBJECT-TYPE    
  DisplayString  

aiSPYTrapSettings 1.3.6.1.4.1.539.20.8
OBJECT IDENTIFIER    

aiSPYPersistantTraps 1.3.6.1.4.1.539.20.8.1
The number of minutes between persistant traps. Set this to 0 to turn off persistant traps. This value is stored in non-volatile memory.
OBJECT-TYPE    
  INTEGER 0..2147483647  

aiSPYAlarmAcknowledge 1.3.6.1.4.1.539.20.8.2
Setting this value to AcknowledgeAlarms(1) will stop the aiSPY from sending persistant traps and dial out sequences.
OBJECT-TYPE    
  INTEGER acknowledgealarms(1)  

aiSPY8124 1.3.6.1.4.1.539.20.3
OBJECT IDENTIFIER